Black-and-white early baseball cards inspired by the forgotten players and strange names of the 1900s game.
Tabletop Baseball / Six Cards / D12 Engine
Diamond 12
Six-Card Diamond 12s turns baseball into a compact card-and-dice system: build a small club, use your collection, win or lose cards, and let a twelve-sided baseball carry the pressure of every pitch.
Live Game Concept
A broadcast dashboard for Six-Card Diamond 12s.
Hard contact. The card, count, field state, and roll combine into one fast result.
Core Idea
Six cards, count pressure, and one clean roll.
Six-Card Diamond 12s is being shaped as a tabletop baseball strategy game where a small hand of cards carries player traits, the count creates pressure, and the twelve-sided baseball resolves the moment.
The collection can expand through authorized card packs, league sets, game-board editions, and digital companion apps that make a tabletop inning feel like a live broadcast.
Leagues & Packs
Build a club from different baseball eras.
A louder expansion era with invented players, period photography language, oversized stats, and heavy-card mythology.
Six-card packs can become the collectible unit: open a squad, play a series, trade, win, lose, and rebuild.
Arena Identity
The indoor-stadium atmosphere gives the project its own sports universe without relying on any existing baseball team language.
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Card System
Card backs, ratings, and player reads can become the collectible heart of the physical game.
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Board System
The full system can include a folded game board, the twelve-sided baseball die, starter card packs, and companion app codes.